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St Colman's Bann Primary School

Jesus Others Yourself

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Numeracy 8



DAILY – RMeasimaths


MENTAL MATHS – (remember to include 0 in your counting!)

Continue to reinforce skills already learning, i.e. rote counting forwards and backwards; counting forwards and backwards (in ones) from different starting points; adding 1 / adding 0 / adding 2 to numbers within 5, 10 / beyond. Remember to focus on the language ‘and’; ‘altogether makes’; ‘plus’; ‘1 more’; ‘equals’.


Answer these questions on adding 0, 1 and 2

  • There are 3 ducks in the duck pond. 1 more duck swims in. How many ducks are there now?
  • I have 5 sheep and 2 lambs. How many altogether?
  • There are 7 cows and no calves in the field. How many animals are in the field?
  • CHALLENGE - Continue to develop your adding skills by using the Cone Crazy game. Ask an adult to click on this game link: Cone Crazy click play and then click on Ice-cream cone number 1 to add 1, Ice-cream cone number 2 to add 2 etc.



  • Below I’ve added some photos of ‘DOUBLES’. Can you answer them quickly by looking at the patterns?


  • You can use your yellow/red counters, cubes, socks, pegs, stones, leaves or whatever you prefer to carry out these tasks. Example: Set out 2 cubes. Take one away. How many do you have now? Repeat for the following. 3 take away 1; 4 take away 1: 5 take away 1; 6 take away 1; 7 take away 1; 8 take away 1; 9 take away 1 / 10 take away 1. Do lots of practical activities  and say them out loud as well before moving onto the written format using the symbols minus (-) and equals (=); example 2-1=
  • Plus check out the following links using the language 'more' / 'less' which links to adding 1 and taking away 1.

PRACTICAL – digit cards

    • Continue to reinforce the following practical activities: ordering all of your numbers forwards / backwards and ordering random numbers from smallest to biggest / biggest to smallest.




We are going to continue to develop our estimation skills.

Estimate means to have a guess. Remember to use the word ‘estimate’ when trying out the following activities. 

1. Estimate how many times you can write the word duck in 30 seconds. Have a sensible guess and write it down. Then an adult can time you writing the word for 30 seconds. When your time is up, count carefully how many times you have written the word duck and record the actual amount. 

2. Estimate how what number you can count up to in 30 seconds. Remember to record your estimate and then write your actual total. 

3. Estimate how many apples and then count them to get the actual total. Repeat for the dots.


    • Continue to use your Pupil Support Book to revise the names of 2D and 3D shapes / continue to look for them

      in your home. 


  • 2D Shape – Look at my shape patterns below. What shapes did I use? Can you tell an adult what the next three shapes will be in each pattern?
  • Have you any 2D shapes at home? Can you make a repeating pattern?


  • 3D Shape – Remember to use the names of 3D shapes throughout the day when you are playing, tidying up etc. What is your favourite 3D shape? Mine is a sphere.smiley


  • Talk about the choices your family makes involving money and shopping: what do you need to buy, how much will you spend, will your items be cheap or expensive? how much do you save?
  • Look for 1p, 2p and 5p coins in your home. Which of these coins would you need to buy the following farm animals? Try to make the amounts first using only 1p coins and then with different coins.
  • Sheep dog 2p     sheep 4p     pig 5p     cow 6p.



  • Revision - Look at the photos of half past times. How quickly can you read each time?


  • Throughout your daily routines continue to make an effort to think about the language you use when drawing, measuring, baking, pouring a drink, having cereal, playing with sand / water, building with construction toys, using plasticine, to name a few. When do you use the following language?  Long, short, longer, shorter, heavy, light, heavier, lighter, full, empty, half full, holds more, holds less?


Farmer Duck

  • Make a timetable for the duck which shows all of the jobs that he has to do each day. Click on link below to help you.